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FinDragon

Role

Lead UX Designer and Researcher

Tools

Figma

Material 3 (M3) Design Kit

Time

November 2023

Supportive financial education for adults.

FinDragon is an app designed to tutor adults in financial literacy.

As part of my Google UX Design Professional Certificate coursework, I developed an app for social good. 

This design allows users to learn about financial topics in a way that works for them.

First things first:

understand the user

User Persona

Photo representing Eliza

Name: Eliza

Age: 28

Occupation: Retail store manager

Eliza Martinez is a 28-year-old high school graduate from Chicago, Illinois, who works full-time as a retail store manager. She's struggling with a low credit score and a high debt-to-asset ratio. Eliza's primary goals include improving her financial stability, repairing her credit, and better managing her income and expenses.

Journey Map

Action
Task List
Feeling adjective
Improvement opportunities
Collect paycheck

- Deposit paycheck

- Frustrated by taxes

- Highlight where some of those parts of her paycheck go or could go

Pay for fixed expenses

- Pay for bills online or on phone

- Sad that her hard earned cash has to leave each month

- Get rewarded for paying bills fully and on time

Pay for flexible expenses

- Buy groceries and necessities

- Buy restaurant food

- Pay for other social experiences (movies, concerts, etc.)

- Pay for irregular needs (medical, auto, home, etc.)

- Proud when she can pay for what she wants

- Guilty when she knows she needs to control her spending

- Reframe not spending money as a positive behavior instead of a "poor person" behavior.

Work toward financial goal

- Figure out how to save for very long term things

- Open accounts to help accomplish this

- Impatient about planning for the future

- Tempted to spend to get instant gratification

- Remind user that their money is growing, but only when left alone

Competitive Audit

Competitor
Competitor type
Location(s)
Product offering
Price ($ - $$$$)
Business size
Target audience
Unique value proposition
Desktop website experience
App or mobile website experience
Features
Accessibility
User flow
Navigation
Brand identity
Tone
Descriptiveness
Bank of America
Direct
Online
Better Money Habits
Free
Large
Adults
Connected to a real bank so taking action is easy

GOOD

+ Easy to navigate

- Not exciting

GOOD

+ Visual stories are quick resources

- Nothing to hold you accountable or give you a reward

GOOD

+ Ability to create necessary accounts as you learn about them

GOOD

+ Colors are easy to read

+ Spanish option

GOOD

+ Easy to start and stop learning process

GOOD

+ Central navigation

- Need to go back to switch to other topics

OUTSTANDING

+ Consistent

Professional

GOOD

+ Detailed

- Not many different content delivery methods - articles, videos, quizzes

Zogo
Indirect
Online
App
Free
Medium
Ages 12-24
Gamification of financial literacy

GOOD

+ Fun and easy to navigate

- Can’t use product on desktop

OUSTANDING

+ Gamification

- Very busy

- Difficult to navigate

OUTSTANDING

+ API integration for financial institutions

+ Rewards for continued use (accountability, engagement)

GOOD

+ Clear navigation and menus

+ Text to speech modules No tutorial

GOOD

+ Exciting, engaging

- A little chaotic for adult users

- Keeps going back to SF Firefighters. Not sure how I got there anyway

OKAY

+ Just like Duolingo

- Can’t jump to topics that you’re interested in, need to stay on a track

- No clear topic menu

GOOD

+ Consistent, vibrant

- A little too child-like for adults

Fun, playful

GOOD

+ Writing is clear and non-intimidating

- Can’t easily return to information that you want to refer back to

Duolingo (informal)
Indirect
Online
App
Free
Large
Adults
Gamification for language learning

Next, start ideating solutions

How Might We...

  • Reward Eliza for doing well with her finances like how some auto insurance companies reward good drivers?

  • Make Eliza feel bad about herself for being in the financial situation she’s in?

  • Fully integrate financial literacy education with banking products so that users can take action on their goals right away?

  • Provide a pathway for Eliza to improve their credit score?

  • Provide Eliza with a way to manage her finances that works for her needs?

  • Provide a platform for financially secure people to learn more about their finances and grow as individuals and cultivate lifelong learners?

  • Give better credit to someone who shows a desire to learn and a willingness to grow?

  • Remove barriers to education?

  • Make the user experience more like playing a game or accomplishing fitness goals?

Crazy Eights

Storyboard

PXL_20231110_204559030.MP.jpg

Paper wireframes

Digital wireframes

Et voilà. The Prototype.

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